Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control

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Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control

Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ‘natural’) and allow interaction with the surroundings and other (virtual) humans. Current animation techniques differ in the trade-off they offer between motion naturalness and the control that can be exerted over the...

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ژورنال

عنوان ژورنال: Computer Graphics Forum

سال: 2010

ISSN: 0167-7055

DOI: 10.1111/j.1467-8659.2010.01822.x